![]() In the sidebar on the left, you can switch between the Zeta Halo map, and multiplayer maps. HALO INFINITE THE TOWER COLLECTIBLES UPGRADEThe third and final option would be to upgrade to their pro membership, although this is by no means a necessity, and would probably only be worthwhile if you use their maps on a lot of other games too. First grabbing only Spartan cores, Armory lockers and Forerunner Archives, un-marking all of those when finished and choosing the next categories. If you collectible hunt one island at a time (which is what I recommend), you can un-mark all collectibles on the islands you have finished.Ī second option is to go through the collectibles one- or a few categories at a time. You can then simply toggle that category off. When you're going through your collectible grind, un-mark all of a collectible type after you've collected all of that types. There are three main ways you can deal with this. One limitation to this is that you can only track 100 Collectibles as ' Found' at once. This will be saved even if you close your browser. I strongly suggest you register (Free) as this will allow you to right-click any collectible on the map to mark it as ' found' which will make it mostly transparent and easy to see what you've obtained. In the top right corner of the page, there is a Login/Register option. We have therefore opted to build around the Zeta Halo interactive map. This walkthrough page would require over a Gigabyte worth of images for the ~300 collectibles this game has. You can mark which collectibles you have collected, and you can select which categories you want to display to avoid unnecessary clutter. This is an incredible tool for all your collectible hunting needs. Get the Scorpion all the way to the "House" without it blowing up.įirstly, I strongly recommend using the Zeta Halo interactive map by MapGenie. Especially if you take your time to kill everything and not just drive through groups of enemies. I recommend you go with the Second option considering because it should be simple enough on easy difficulty.
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